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NPC CONTACT
CROW
Occupation: unofficial leader of The Nest
Age: late 40s
Gemstone: "a pure black gemstone, highly polished and slightly tapered towards one end not unlike an egg" (first mentioned here)
Description: Crow has sandy blond hair and dark brown eyes, and can typically be found at home or around the train station. Reportedly, he holds a lot of influence over the town, and is a good person to talk to when troubled. While many npcs have been losing memories, Crow reportedly has not. He is the one who gave named npcs their bird names, as well as the one who named the town The Nest.
Age: late 40s
Gemstone: "a pure black gemstone, highly polished and slightly tapered towards one end not unlike an egg" (first mentioned here)
Description: Crow has sandy blond hair and dark brown eyes, and can typically be found at home or around the train station. Reportedly, he holds a lot of influence over the town, and is a good person to talk to when troubled. While many npcs have been losing memories, Crow reportedly has not. He is the one who gave named npcs their bird names, as well as the one who named the town The Nest.
SWAN
Occupation: ferryman
Age: mid 30s
Description: Swan has dark brown hair and dark green eyes, and can typically be seen out in the water on a boat during good weather, or couch hopping during bad weather and at nights. Six silver coins are used as a passage fee and conduit for her to take a person across the water; according to Lark, those who leave with her never return.
Age: mid 30s
Description: Swan has dark brown hair and dark green eyes, and can typically be seen out in the water on a boat during good weather, or couch hopping during bad weather and at nights. Six silver coins are used as a passage fee and conduit for her to take a person across the water; according to Lark, those who leave with her never return.
ROBIN
Occupation: rail attendant
Age: early 30s
Gemstone: "fragile light blue shards encased in clear gem" (first mentioned here)
Description: Robin has black hair and light brown eyes, and can typically be found around the train station or cafes in town. She was married to Jay, the train conductor who was murdered early in the game, and has picked up enough from him to operate the train if we ever get it working again. While she has lost a considerable amount of her memories, she claims to be content living in the present. An unknown individual stole her uniform and faked her death via the train's furnace at the start of the game.
Age: early 30s
Gemstone: "fragile light blue shards encased in clear gem" (first mentioned here)
Description: Robin has black hair and light brown eyes, and can typically be found around the train station or cafes in town. She was married to Jay, the train conductor who was murdered early in the game, and has picked up enough from him to operate the train if we ever get it working again. While she has lost a considerable amount of her memories, she claims to be content living in the present. An unknown individual stole her uniform and faked her death via the train's furnace at the start of the game.
LARK
Occupation: postman
Age: mid 20s
Description: Lark has ashy hair and golden eyes, and can typically be seen around town with his mail bag doing deliveries, or hanging out in the graveyard talking to the dead underground. As a postman, Lark prides himself in knowing people and places, but has trouble speaking and reportedly cannot read aside from names he's learned to recognize. It is not widely known, but Lark is able to speak with and, to a certain extent, control the dead.
Age: mid 20s
Description: Lark has ashy hair and golden eyes, and can typically be seen around town with his mail bag doing deliveries, or hanging out in the graveyard talking to the dead underground. As a postman, Lark prides himself in knowing people and places, but has trouble speaking and reportedly cannot read aside from names he's learned to recognize. It is not widely known, but Lark is able to speak with and, to a certain extent, control the dead.
RAVEN (née HAMTARO)
Age: pre teen
Gemstone: "completely clear, like a diamond, aside from a tiny red spot in the center: a gemstone trapped within a gemstone" (first mentioned here)
Description: Raven has black hair and grey eyes, and can occasionally be seen wandering around town but is most reliably found at Poppy Hall after dark. Following the "sacrifice" of several characters, he awoke without any memories of his identity or past life, and was given the temporary name Hamtaro before learning his true name. His family is dead, and according to the note he had written on the back of a photograph discovered in a burning house, he had sworn to bring them back no matter what the cost. According to the townspeople npcs, according to Crow, a boy named Raven died in a house fire many years ago.
Gemstone: "completely clear, like a diamond, aside from a tiny red spot in the center: a gemstone trapped within a gemstone" (first mentioned here)
Description: Raven has black hair and grey eyes, and can occasionally be seen wandering around town but is most reliably found at Poppy Hall after dark. Following the "sacrifice" of several characters, he awoke without any memories of his identity or past life, and was given the temporary name Hamtaro before learning his true name. His family is dead, and according to the note he had written on the back of a photograph discovered in a burning house, he had sworn to bring them back no matter what the cost. According to the townspeople npcs, according to Crow, a boy named Raven died in a house fire many years ago.
MAGPIE
Age: early teens
Gemstone: "blue and yellow, splotched like flowers run through a photoshop distort filter" (first mentioned here)
Description: Princess Stephanie Astrapia (aka Paradise Magpie, aka Magpie, aka Maggie) has sandy blond hair and golden eyes. While not related by blood, Crow and Maggie consider themselves father and daughter. An unknown individual has been using her name and reputation to communicate with the characters, and has stolen six silver coins.
Gemstone: "blue and yellow, splotched like flowers run through a photoshop distort filter" (first mentioned here)
Description: Princess Stephanie Astrapia (aka Paradise Magpie, aka Magpie, aka Maggie) has sandy blond hair and golden eyes. While not related by blood, Crow and Maggie consider themselves father and daughter. An unknown individual has been using her name and reputation to communicate with the characters, and has stolen six silver coins.
SPARROW
Age: mid teens
Gemstone: "like a fire opal: bright yellow and red that dance like flames when turned" (first mentioned here)
Description: Sparrow has black hair and bright blue eyes, and is difficult to get ahold of; the most reliable way to meet her is to wait for her to come home, which she does some nights. She has an interest in the supernatural and the occult, and reportedly is the person who gave other npcs their gemstones. She is Maggie's best/only friend at the start of the game.
Gemstone: "like a fire opal: bright yellow and red that dance like flames when turned" (first mentioned here)
Description: Sparrow has black hair and bright blue eyes, and is difficult to get ahold of; the most reliable way to meet her is to wait for her to come home, which she does some nights. She has an interest in the supernatural and the occult, and reportedly is the person who gave other npcs their gemstones. She is Maggie's best/only friend at the start of the game.

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Crow certainly doesn't thinking so highly of himself, and neither does he have prior experience of things going to hell quite like this. Only secondhand stories from an old friend of his, who liked to regale him with amusing tales of his high school counselor life— like, one time a student summoned bloodthirsty imps and unleashed them upon the school, or guess how the students ...decorated... the school for Halloween.
This instance feels different than those. It feels more like a setup for a long game. ]
Somebody, or multiple somebodies, wishes us gone. Perhaps they begrudge our existence, but we have no room to concede.
[ Giving in to placate the opposing forces means sitting by and watching his people die, and unlike a certain high school counselor, Crow's not about that. ]
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He pauses at the mention of multiple somebodies. It's not as though it hadn't occurred to him, as it was unlikely that the preparations left from them were that of a singular person, but that doesn't make him like the sound of it any more. ]
... Yes, you're right of course. It won't end here, and it will only get worse if we allow it to go unchecked.
[ A beat. ]
You've been here for some time though, correct? Have you and yours truly not noticed anything out of the ordinary...? Rather, you hadn't before the world began to fall apart around us?
[ Nothing? No one? That would either mean that their group is truly ignorant, or otherwise that they've forgotten what's important. The nametag found in the train hasn't escaped his thoughts, no more than the signs of death and decay that so prevailed the train itself. ]
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[ In all the years he's been alive, he's seen many things: oceans of blood, fire storms, doomsday after doomsday after doomsday— it was always so much larger than him, to the point that he sometimes feels as if his survival isn't because of fate or luck, but because in the grand scheme of things, he is so insignificant that he was overlooked.
He's just Some Guy, or so he'd like to believe. ]
This town, just as the one we all hailed from— both you and I— appear to be isolated existences. The town you know is still "connected" to other possibilities via the railroad track. This town here... is a dead end. That is not ordinary.
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[ He drums his fingers on the table idly as he considers the fact. ]
Though if I were hazard a guess, I would say continuing to throw items into a bottomless pit is hardly the best way to handle the growing rift between the two.
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There is undoubtedly a connection between the two. What's needed is likely a metaphysical tether of some sort.
[ Or a physical tether. Something to anchor this town to the other. ]
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Isn't that what the train was supposed to be? Though I suppose one could point to the church as well, given that it's acted as an entry and exit point as of late.
[ A small frown tugs at his lips. ]
I hope you'll forgive me, I'm not terribly familiar with matters related to the supernatural.
[ And, well - there's more of that here than not. ]
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No, it is difficult to understand, and difficult to explain. [ It's far simpler to just accept the supernatural as is instead of trying to science it. That's a losing battle. Though, when it comes to the supernatural, Crow does look thoughtful. ]
Rather than following the laws of nature, the supernatural tend to be... more poetic in nature, I would say. No matter how weak an association between two things, as long as a single thread exists, possibility can become reality.
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[ Thanks guys!! It isn't a bad example, though. They throw things in, it duplicates them and spits them out. But it's not quite perfect, it's a glitch that eats away at the world as well as faulty code might. It's not like science, but the same rules apply - if it can be observed, it can be understood; if it can be understood, then it can be controlled.
He dislikes the unpredictable and sudden, but it's not boring. He changes the question, ]
Then, perhaps if we boil precise amounts of rat's blood and frog's hearts and slugs, henbane and chelidonia, fingers and a fingernail, all in just the right amount, atop the fire we can summon fortune itself! What would you wish for? Money has no value, but you could have all the riches of Monte Cristo, or all the knowledge of the Wise Princess, or even the blue bird of happiness.
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but damn is that a question. His first thought is that Sparrow could probably use those exact ingredients to boil up some lucky elixir, but of course she has no interest in anything like that. ]
Would world peace cost too many fingers? [ is that a predictable answer? it would be nice, though, world peace. where people don't have to worry about hunger or shelter or illness or death. the Nest comes pretty close, but... there's still more work he can do. ]
I suppose I would be content with good weather and an interesting book. What about you, Hiyori? What would you desire?
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I suspect that it would. But you might be able to craft a world like that.
[ Not on Earth, but somewhere else. The idea of a world that's perfect sits heavy and uncomfortable in his stomach, and he's not sue he could accept that world. After all, who would he be if the world was free of all needs? If everyone has everything, then nobody does. The idea frightens him.
Not like he has to worry about it though, so he can keep up an easy smile as he considers how he wants to answer that. ]
Hmhmhm... Perhaps I should have my heart taken and far, far away - in the middle of a wild forest, there is a sea with an island on which an old castle is standing; fifty feet under the deepest cellar in this castle.
[ There's a soft laugh before he shakes his head and waves his hand. He wouldn't mind that, though, for he could live a happy life if nothing could stir his heart nor squeeze it tight. ]
No, nothing that dramatic... I've already been blessed by life, and so I would be contented if I could have peace.
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[ World peace, whether that world encompasses the universe or is contained within the self. An impossible wish, one that costs too many fingers to be anything more than a fantasy. ]
I would not want to play with your heart, but perhaps I could provide some respite. Moments of peace, if you would keep my company for them.
[ You know, talk philosophy or whatever while the world is burning around them. Escapism. ]
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[ The way his smile twitches before softening a moment later suggests that he's teasing, but only a little. Hiyori's the flirt here actually. Total whore. Anyway, tea and sweets when the world is done being on fire. He's chewing on Crow's explanation in the meantime, on the idea of magic as a concept. ]
That's very kind of you though. I would like that.
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Of course. You need only ask for me, and I will make the time.